Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively.
|Institution||University of Pennsylvania|
|Next session||To be announced|
|Estimated workload||4-8 hours/week|
Information, Tech & Design
Business & Management
|Past||Jan. 26, 2015||6 weeks|
|Past||Jan. 27, 2014||10 weeks|
|Past||April 1, 2013||6 weeks|
|Past||Aug. 27, 2012||6 weeks|
Note that archives might still be available for past sessions.
Wharton Digital Press is offering Coursera Gamification students exclusive first access to The Gamification Toolkit, as well as a special discount ...
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